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Combat freecol
Combat freecol







  1. #COMBAT FREECOL GENERATOR#
  2. #COMBAT FREECOL MOD#
  3. #COMBAT FREECOL FULL#
  4. #COMBAT FREECOL MODS#

  • Fixed a bug that caused the same maps always being generated when starting a new game.
  • combat freecol

    Bugfix: Units that are not available to a player can now be captured if a valid "unit-change" exist.

    #COMBAT FREECOL MODS#

    Bugfix: Mods are no longer loaded twice (thereby causing various problems in the colony panel and other places when modifications were made).Mods can now define new order buttons (and have them applied without having to restart the game).This fixes a regression introduced in 0.11.x that prevented the "partial" flag from working. Partial modifications to the specification is now possible again.The specific type of hill/mountain is determined by the latitude.

    combat freecol

  • New types of mountains and hills defined by mods are now used when generating maps.
  • This allows maps to be made with new terrain types, and other resources, added by mods.
  • Allow mods to be loaded when making maps in the map editor.
  • combat freecol

  • The AI now produces fewer and better colonies.
  • More efficient transportation of goods and units (better utilization of the capacity of ships and wagon trains).
  • Escort unit missions are now immediately aborted if the protected unit gets destroyed.
  • The AI now gets less benefits on lower difficulty levels to make everything easier.
  • Greatly reduces the time needed by the AI (the wait time after ending the turn).
  • The displayed occupation string on a pioneer now shows "C" for clear forest instead of "P".
  • The chat panel (start game panel in multiplayer) is now placed directly below the list of players making the dialog work better on small screens.
  • The start game panel can now be resized to smaller than the initial size.
  • Allows the player to easily view all files while loading savegames/maps.
  • #COMBAT FREECOL FULL#

    Panels/dialogs are now automatically resized and relocated when changing the size of the application window (including when switching between full screen and windowed mode).The default values are initially displayed for all new games.

    #COMBAT FREECOL GENERATOR#

  • Game options and Map generator options are no longer automatically saved and loaded.
  • Units in Europe are no longer included in the list of possible active units.
  • Enabled generation of rivers that are only two tiles long (the previous limit was three).
  • The number of rivers generated can now be properly controlled using the "Number of rivers" map generator option even when changing map sizes and/or amount of mountains.
  • Great rivers (ocean like, navigable by ships only) are no longer generated by default, but can still be generated if enabled using the Map Generator Options.
  • #COMBAT FREECOL MOD#

  • Added the mod "Hitpoints and Combat" that adds hitpoints and ranged combat to the game.
  • Jesuit Missionary can now recommision itself in colonies without a church.
  • The standard panel background image is now both brighter and without obvious tiling artifacts on larger screens.
  • Updated the old tracks with new updated versions.
  • combat freecol

    Civ Special Projects: Blake's Sanctum Civ Series Tribute Website (WIP), Playing Civ Games in HD with mods/scenarios video series (Civ1-6 & more), Civ series scifi & fantasy mods/scenarios search & rescue (Civ1-6 & more), Civ Scenario preservation super project, Long lost Civ2 websites cataloging.Ĭiv Mods/Scenarios: Civ2 - Heroes of Might & Magic 2 Scenario, Civ2 - Red Alert 2 Siege of NYC Scenario, Civ2 - Command & Conquer Scenario Remaster, Civ2 - Dune 2 Dynasty Scenario, Civ2 - Terminator Future War Scenario Remaster, Civ2 - Civ1 Graphics Mod Demaster, Civ2ToT - Master of Magic Jr Scenario Remaster, Civ2 - Deadworld Reborn Scenario Remaster, Civ2 - Warcraft Scenario Addon, Civ2 - Starcraft Scenario Addon, Civ2 - Martian Dawn Scenario Addon, Civ2 - Better Terrain Graphics Mod, Civ2 - Playstation Graphics For PC Mod Remaster, Civ2 - ToT Graphics Mod Remaster, Civ2 - Old Star Wars Scenario, Attila’s Conquest - Play as Barbarians in every Civ game scenario series, Civ1 - Soundtrack Overhaul mod.Īll savegames from 0.12.0 and up should continue working with 1.1.0.









    Combat freecol